# flac [![Build Status](https://travis-ci.org/mewkiz/flac.svg?branch=master)](https://travis-ci.org/mewkiz/flac) [![Coverage Status](https://img.shields.io/coveralls/mewkiz/flac.svg)](https://coveralls.io/r/mewkiz/flac?branch=master) [![GoDoc](https://godoc.org/git.gammaspectra.live/S.O.N.G/flacgo?status.svg)](https://godoc.org/git.gammaspectra.live/S.O.N.G/flacgo) This package provides access to [FLAC][1] (Free Lossless Audio Codec) streams. [1]: http://flac.sourceforge.net/format.html ## Documentation Documentation provided by GoDoc. - [flac]: provides access to FLAC (Free Lossless Audio Codec) streams. - [frame][flac/frame]: implements access to FLAC audio frames. - [meta][flac/meta]: implements access to FLAC metadata blocks. [flac]: http://godoc.org/git.gammaspectra.live/S.O.N.G/flacgo [flac/frame]: http://godoc.org/git.gammaspectra.live/S.O.N.G/flacgo/frame [flac/meta]: http://godoc.org/git.gammaspectra.live/S.O.N.G/flacgo/meta ## Changes * Version 1.0.7 (2021-01-28) - Add seek API (see [#44](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/44) and [#46](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/46)). Thanks to [Craig Swank](https://github.com/cswank). * Version 1.0.6 (2019-12-20) - Add experimental Encoder API to encode audio samples and metadata blocks (see [#32](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/32)). - Use go.mod. - Skip ID3v2 data prepended to flac files when parsing (see [36cc17e](https://git.gammaspectra.live/S.O.N.G/flacgo/commit/36cc17efed51a9bae283d6a3a7a10997492945e7)). - Remove dependency on encodebytes. Thanks to [Mikey Dickerson](https://github.com/mdickers47). - Add 16kHz test case. Thanks to [Chewxy](https://github.com/chewxy). - Fix lint issues (see [#25](https://git.gammaspectra.live/S.O.N.G/flacgo/issues/25)). * Version 1.0.5 (2016-05-06) - Simplify import paths. Drop use of gopkg.in, and rely on vendoring instead (see [azul3d/engine#1](https://github.com/azul3d/engine/issues/1)). - Add FLAC decoding benchmark (see [d675e0a](https://git.gammaspectra.live/S.O.N.G/flacgo/blob/d675e0aaccf2e43055f56b9b3feeddfdeed402e2/frame/frame_test.go#L60)) * Version 1.0.4 (2016-02-11) - Add API examples to documentation (see [#11](https://git.gammaspectra.live/S.O.N.G/flacgo/issues/11)). - Extend test cases (see [aadf80a](https://git.gammaspectra.live/S.O.N.G/flacgo/commit/aadf80aa28c463a94b8d5c49757e5a0948613ce2)). * Version 1.0.3 (2016-02-02) - Implement decoding of FLAC files with wasted bits-per-sample (see [#12](https://git.gammaspectra.live/S.O.N.G/flacgo/issues/12)). - Stress test the library using [go-fuzz](https://github.com/dvyukov/go-fuzz) (see [#10](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/10)). Thanks to [Patrick Mézard](https://github.com/pmezard). * Version 1.0.2 (2015-06-05) - Fix decoding of blocking strategy (see [#9](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/9)). Thanks to [Sergey Didyk](https://github.com/sdidyk). * Version 1.0.1 (2015-02-25) - Fix two subframe decoding bugs (see [#7](https://git.gammaspectra.live/S.O.N.G/flacgo/pull/7)). Thanks to [Jonathan MacMillan](https://github.com/perotinus). - Add frame decoding test cases. * Version 1.0.0 (2014-09-30) - Initial release. - Implement decoding of FLAC files.