==Music List==
{{MusicRoom
|category =Title screen
|title    =封印されし神々
|roma     =Fuuinsareshi kamigami
|titleEN  =Sealed Gods
|comment  =　タイトル画面テーマです。<br /><br />　いつもの曲……ですね。<br />　和風な神様がテーマと言う事で、少し大げさに作って見ました。<br />　割と奇妙奇天烈なリズムな曲ですが、ずっと聞いているとしっくり<br />　来ます。特にデバッグ中とか。
|translation =This is the title theme.<br /><br />[[Theme of Eastern Story|The same song as ever]]...<br />I tried to make it really majestic, as befitting for a Japanese-style God.<br />It's a pretty queer and unusual rhythm, but it all comes through if you keep listening to it.<br />Especially, say, while you're debugging the game.
}}
{{MusicRoom
|category =Stage 1 theme
|title    =人恋し神様　～ {{lang|en|Romantic Fall}}
|roma     =Hitokoishi kamisama
|titleEN  =A God That Misses People ~ Romantic Fall
|comment  =　１面のテーマです。<br />　このノリも久々ですね。<br /><br />　ゲームのテンポを突然落とすメロディアスな部分といい、緊張感の<br />　感じられない曲調と言い……今までの東方の中で１，２を争う１面<br />　っぽい曲だと思うのですが如何でしょう？
|translation =This is the first stage theme.<br />It's been many a day since I last used this kind of mood.<br /><br />Considering the melodious part where the tempo suddenly drops, and tune which doesn't really cause any tension... I think this is the song most befitting of a stage 1 of all the stages 1 and 2 songs in Touhou games up until now. What do you think?
}}
{{MusicRoom
|category =Stage 1 Boss - [[Minoriko Aki]]'s theme
|title    =稲田姫様に叱られるから
|roma     =Inadahimesama ni shikarareru kara
|titleEN  =Because Princess Inada Is Scolding Me
|comment  =　秋　穣子のテーマです。<br />　道中に比べるとテンポの良い曲です。収穫祭というイメージと、<br />　未熟で脳天気な神様のイメージを入れてみました。<br />　こんな緊張感のない曲でゲームが出来るのは東方だからこそ、<br />　普通はこんな軽い曲でボス戦ってのは難しいもんです。<br />　短いループですが、ボス戦自体も短いしね。
|translation =This is Minoriko Aki's theme.<br />It has a pretty good tempo compared to the rest. I tried making it with the image of a harvest festival and an inexperienced and thoughtless god.<br />The only game that can do with this kind of tension-less piece is Touhou. Normally, fighting a boss with this kind of music would be difficult.<br />It is a short loop, but the boss fight itself is short anyway.
}}
{{MusicRoom
|category =Stage 2 theme
|title    =厄神様の通り道　～ {{lang|en|Dark Road}}
|roma     =Yakujinsama no toorimichi
|titleEN  =The Road of the Misfortune God ~ Dark Road
|comment  =　２面のテーマです。<br />　一面とは対照的に暗めな曲です。<br />　良い感じに西洋風とも東洋風とも取れる曲だと思います。<br />　ボスがゴスロリ風なので、こんな感じの曲になりました。<br />　少しミステリアスなイントロから、視界が開けるサビへと移行する<br />　部分は、かなり気持ちが良い物です。
|translation =This is the second stage theme.<br />In contrast with the first stage, this is a gloomy piece.<br />It combines both western and oriental styles; I think it has a nice feeling to it.<br />The boss is a gothic lolita, so the music turned out this way.<br />The transition from the mysterious intro to the chorus where your field of vision expands has a pretty good feeling to it.
}}
{{MusicRoom
|category =Stage 2 Boss - [[Hina Kagiyama]]'s theme
|title    =運命のダークサイド
|roma     =Unmei no dāku saido
|titleEN  =Dark Side of Fate
|comment  =　鍵山　雛のテーマです。<br /><br />　ゴスロリ風と言う事で、もっと痛い感じにしようかと思ったのです<br />　が、自分の好みとゲーム全体の事を考えていたらこんな感じに落ち<br />　着いてしまいました。<br />　ま、２面のボスだしね。少しくらい頭が弱そうな方が……。
|translation =This is Hina Kagiyama's theme.<br /><br />Since she's a gothic lolita, I thought I should make it a more painful kind of feeling, but when I thought of my own preferences, and the matter of the entire game, this kind of feeling just settled in.<br />Well, she's just a stage 2 boss. It's better to make her look a bit stupid.
}}
{{MusicRoom
|category =Stage 3 theme
|title    =神々が恋した幻想郷
|roma     =Kamigami ga koishita gensoukyou
|titleEN  =The Gensokyo the Gods Loved
|comment  =　３面のテーマです。<br />　妖怪の山に潜入して一曲目です。コテコテの幻想郷節が炸裂してい<br />　ます。妖怪の棲む美しい渓谷に、最上級のメロディアスな曲を用意<br />　しました。<br />　２面の気持ちの悪さとは対照的な３面に、開放感を感じて頂ければ<br />　幸いです。
|translation =This is the third stage theme.<br />It's the first tune you hear after infiltrating Youkai Mountain. It's bursting with the heavy verses of Gensokyo. I prepared the best melodious tune I could for the beautiful valley the youkai reside in.<br />I hope I have managed to convey a rather liberal feeling, in contrast to the darker stage two theme.
}}

{{MusicRoom
|category =Stage 3 Boss - [[Nitori Kawashiro]]'s theme
|title    =芥川龍之介の河童　～ {{lang|en|Candid Friend}}
|roma     =Akutagawa ryuunosuke no kappa
|titleEN  =Akutagawa Ryuunosuke's "Kappa" ~ Candid Friend
|comment  =　河城　にとりのテーマです。<br />　この曲はよく聞くことになるので、飽きさせない事に力を入れてみ<br />　ました。その為に、奇妙なフレーズとリズムを使ってみましたが如<br />　何でしょう。この曲長時間聞く事を想定しています。初めて聞い<br />　た時の印象から、聞いていくうちに徐々に変化していきます。<br />　最後的にはかなり切ない曲に聞こえてくる筈、かな？
|translation =This is Nitori Kawashiro's theme.<br />You will hear this song quite a bit, so I've put forth my best effort so that you won't get tired of it. For that purpose, I've used some strange phrases and rhythms, but I wonder if it was any good. My hypothesis is that you'll be listening to this one a lot. Since my first impressions of the song, as I continued to listen to it, it seems to have gradually changed on me.<br />As the concluding piece, it should end up having a rather sorrowful sound to it, I guess? 
|note=Akutagawa Ryuunosuke - 1892-1927, an active and influential Japanese author considered the "father of the Japanese short story." "[[Wikipedia:Kappa (novel)|Kappa]]" is an outstanding work in his later life.
}}
{{MusicRoom
|category =Stage 4 theme
|title    =フォールオブフォール　～ 秋めく滝
|roma     =Fōru obu fōru ~ Akimeku taki
|titleEN  =Fall of Fall ~ Autumnal Waterfall
|comment  =　４面のテーマです。<br />　滝というと豪快な大きな滝と神妙な細い滝の二つのイメージがあり<br />　ますが、今回は前者の滝をイメージしました。<br />　いつもいつも東方は暗い感じなので、何とかさわやかな感じを出し<br />　てみましたが何故でしょう？<br />　秋の滝。滝が一番映えるのは秋だと思います。
|translation =
This is the fourth stage theme.<br />When you think of waterfalls, there are two images: the powerful, vast waterfall and the meek, trickling one.<br />But this time, I opted for the image of the former. Touhou has always, always had a dark feel to it, so I tried to express a somewhat refreshing feel. Why is that?<br />An autumn waterfall. I think the thing waterfalls convey the most is autumn.
}}
{{MusicRoom
|category =Stage 4 boss - [[Aya Shameimaru]]'s theme
|title    =妖怪の山　～ {{lang|en|Mysterious Mountain}}
|roma     =Youkai no yama
|titleEN  =Youkai Mountain ~ Mysterious Mountain
|comment  =　射命丸　文のテーマです。<br />　同じく文のテーマである風神少女は、新聞記事である文のイメージ<br />　で作りましたが、今回は日本古来からいる妖怪「天狗」のイメージ<br />　を重視しました。<br />　どことなく古くさく懐かしい感じがすれば貴方も妖怪の一員です。<br />　ああ、懐かしい感じがする。
|translation =This is Aya Shameimaru's theme.<br />I made the same Aya's theme, Wind God Girl, with the image of Aya the newspaper reporter, but this time I emphasised the image of the youkai "Tengu" from ancient Japan.<br />If I somehow gave it an old, nostalgic feeling, you too would become one of the youkai.<br />Ahh, it feels so nostalgic.
}}
{{MusicRoom
|category =Stage 5 theme
|title    =少女が見た日本の原風景
|roma     =Shoujo ga mita nihon no genfuukei<ref>"nihon" and "nippon" are OK.</ref>
|titleEN  =The Primal Scene of Japan the Girl Saw
|comment  =　５面のテーマです。<br />　今回全体的に和風成分が濃いです。特に後半に行くほど和風です。<br />　この曲は他に比べると和風成分が小さなめですが、懐かしく暗い感<br />　じのメロティとサビの疾走感は後半っぽい匂いがします。<br />　ゲームプレイと併せる聴くとより一層後半ぽいです　（後半です）。<br />　それにしても守矢の神社、博麗神社より豪華そうだなぁ……。
|translation =This is the fifth stage theme.<br />This time, the Japanese element is deep throughout.<br />Especially as it gets more Japanese the more you progress through the latter half. Comparing this tune to the others, the Japanese element is relatively small, but the very dark, nostalgic melody and rapid chorus feel very latter half.<br />If you listen to it combined with the gameplay, it feels even more latter half (well, it is the latter half).<br />Even so, the Moriya Shrine seems even more extravagant than the Hakurei Shrine...
}}
{{MusicRoom
|category =Stage 5 boss - [[Sanae Kochiya]]'s theme
|title    =信仰は儚き人間の為に
|roma     =Shinkou wa hakanaki ningen no tame ni
|titleEN  =Faith Is for the Transient People
|comment  =　東風谷　早苗のテーマです。<br />　一気に金属分が増した感じですが、これは重くしようとするとつい<br />　うっかりやり過ぎてしまう私の癖です。てへ。<br />　メロティにしても何にしても今回のゲームではこれが一番重めです。<br />　ここから先は一気に明るくなって、最後は気が抜けるぐらい……。<br />　強い奴ほど緊張感が無いのが、幻想郷ではお約束。
|translation =This is Sanae Kochiya's theme.<br />It feels like the metal section suddenly got bigger here; I thought I'd give this a heavy feeling, but I got careless and overdid it, which is a bad habit of mine. Tee hee.<br />Whether it's the melody or something else, it's the heaviest in this game.<br />From this point on, it suddenly becomes bright, and at the end it kind of lost its touch...<br />The stronger they are, the less the feeling of tension: this is the promise in Gensokyo.
}}
{{MusicRoom
|category =Stage 6 theme
|title    =御柱の墓場　～ {{lang|en|Grave of Being}}
|roma     =Onbashira no hakaba
|titleEN  =Cemetery of [[wikipedia:Onbashira|Onbashira]] ~ Grave of Being<ref>Possible reference to the title of one of the final stages in ''[https://ja.wikipedia.org/wiki/G%E3%83%80%E3%83%A9%E3%82%A4%E3%82%A2%E3%82%B9#%E3%82%B9%E3%83%86%E3%83%BC%E3%82%B8%E6%A7%8B%E6%88%90 G Darius]'', "Grave of Culture".</ref>
|comment  =　６面のテーマです。<br />　ステージが短いので曲も短いです。最後面はラスボス戦が長くなる<br />　から道中を短くしないとだれてしまうので短めです。手抜きじゃな<br />　いよ？<br />　曲はこれから何かが始まるぞ、って感じを出してみました。<br />　何か始まるも何も、もう最終面なのにね。
|translation =This is the sixth stage theme.<br />Since the stage is short, the tune is also short. The final stage has a drawn out Last Boss battle, so if I didn't make the path leading to it shorter, it would lose its potency, which is why it's short. I'm not omitting the vital steps.<br />I tried expressing the feeling "hey, something's about to start" in this tune.<br />Of course something's going to start, since it is the final stage after all.
}}
{{MusicRoom
|category =Stage 6 boss - [[Kanako Yasaka]]'s theme
|title    =神さびた古戦場　～ {{lang|en|Suwa Foughten Field}}
|roma     =Kamisabita kosenjou
|titleEN  =The Venerable Ancient Battlefield ~ Suwa Foughten Field
|comment  =　八坂　神奈子のテーマです。<br />　圧倒的な力で人間、妖怪を全て味方にする不思議な神様です。<br />　神への畏怖を感じさせるパートと、歴史の重みを感じさせるパート<br />　で構成されています。<br />　いずれにしても、遊び心たっぷりの余裕有りまくりの曲です。早苗<br />　とは大違いの曲調ですが、これが人間と神の差なのかも知れません。
|translation =This is Kanako Yasaka's theme.<br />This is a strange god who makes all human and youkai her friends with an overwhelming power.<br />I composed a part which makes you feel awe towards a god, and a part which makes you feel the gravity of history.<br />Anyhow, it's a playful tune which possesses ample reckless abandon. There's a huge difference compared to Sanae in the melody, but maybe this is the difference between gods and humans.
}}
{{MusicRoom
|category =Extra stage theme
|title    =明日ハレの日、ケの昨日
|roma     =Ashita hare no hi, ke no kinou
|titleEN  =Tomorrow Will Be Special, Yesterday Was Not
|comment  =　エキストラステージのテーマです。<br />　このゲームで最も楽しげな曲を作ろうと思って書きました。<br />　大して美味しくもない焼そばにお好み焼き、タコ焼、味付けの<br />　濃いゲソ焼。しかも妙に値段が高い。<br />　そんな屋台のジャンクフードを肴に、境内を眺めながら缶ビール。<br />　そんな神社の縁日、大好きです。それもビールの楽しみ方の一つ。
|translation =This is the extra stage theme.<br />I thought of writing the most cheerful piece for this game.<br />Not especially tasty yakisoba, okonomiyaki, takoyaki, and heavily seasoned gesoyaki. And unusually expensive.<br />Served as a junk food snack platter, with cans of beer, all the while gazing at the grounds.<br />I love that kind of festival day at the shrine. That's one of the way to enjoy beer.
}}
{{MusicRoom
|category =Extra stage boss - [[Suwako Moriya]]'s theme
|title    =ネイティブフェイス
|roma     =Neitibu feisu
|titleEN  =Native Faith
|comment  =　洩矢　諏訪子のテーマです。<br />　楽しげでスピード感のある曲です。しかもメインのメロディは和風<br />　で子供っぽい感じを入れてみました。諏訪子にぴったりです。<br />　そんな明るい曲調とは裏腹に、実は地獄のピアノ曲です。<br />　この曲もまた、神奈子以上に余裕のありまくり曲ですね。<br />　むしろ巫山戯ているとしか思えない。特に超高速ピアノが。
|translation =This is Suwako Moriya's theme.<br />It's a cheerful piece with a rapid feeling. Moreover, I tried to add a Japanese and childish feeling to the melody. It fits Suwako perfectly.<br />Such a lively tune is on the contrary, actually a piano piece from hell.<br />Again, this song has an abundance of chaos, even moreso than Kanako.<br />You'd definitely think she was playing around with the shrine maiden, what with the particularly high speed piano.
}}
<!--
Japanese word 「巫山戯ている」 doesn't have meaning of "the shrine maiden（巫女）".
They have common Kanji 「巫」, but Kanji of 「巫山戯ている」 is just a substitution
for Hiragana letters 「ふざけている」, and have no meaning.
To be translated properly, it should be "she was joking" or "she was tricking".
-->
{{MusicRoom
|category =Ending theme
|title    =麓の神社
|roma     =Fumoto no jinja
|titleEN  =Shrine at the Foot of the Mountain
|comment  =　エンディングのテーマです。<br /><br />　今回は全体を通して三拍子が多いですな。なんか三拍子って和風な<br />　ゲームとしっくり合う気がします。<br />　暗すぎ明るすぎず、自己主張を控えめに。<br />　そう作れば空気のような曲になるので、どんな場面にも使えます。
|translation =This is the ending theme.<br /><br />This time, there are many triple beats that permeate your whole body. I feel that things like triple beat match the Japanese-style game nicely.<br />It asserts itself modestly without being too dark or too light.<br />Made this way, it becomes an atmospheric piece, thus it's suitable for any scene.
}}
{{MusicRoom
|category =Staff roll theme
|title    =神は恵みの雨を降らす　～ {{lang|en|Sylphid Dream}}
|roma     =Kami wa megumi no ame o furasu
|titleEN  =The Gods Give Us Blessed Rain ~ Sylphid Dream
|comment  =　スタッフロールテーマです。<br />　神様に雨乞いをして雨を降ろします。本編のストーリーとは一切関<br />　係がありませんが、神様の恵みとして一番判りやすいのが雨でした<br />　ので……。<br />　風の神とは、別に天狗みたいに風を吹かすだけでなく、農業の神と<br />　いった意味合いもあるんですよね。農業といえば雨。だから、雨。
|translation =This is the Staff Credits theme.<br />Pray to the gods for rain, and rain will fall. It doesn't have any relevance to the actual story, but the simplest thing to understand as a god's blessing is rain, so...<br />The wind god doesn't just make the wind blow like a tengu can; there's also a connection to the meaning of harvest gods. If you think of farming, you think rain. That's why it's rain.
}}

{{MusicRoom
|category =Score theme
|title    =プレイヤーズスコア
|roma     =Pureiyāzu sukoa
|titleEN  =Player's Score
|comment  =　ゲームオーバーテーマです。<br /><br />　ゲームオーバーは無音だと寂しいから入れました。<br />　あら不思議、余計に寂しくなりました。<br /><br />　何故？
|translation =This is the Game Over theme.<br /><br />It's too lonely when the Game Over screen is silent, so I put this in.<br />Oh, how mysterious, it's even more lonely, now.<br /><br />But why?
}}

== Notes ==
{{reflist}}

== Also See ==
* [[List_by_Song/Mountain of Faith|Mountain of Faith arrangements listed by song]]

{{Project Translations Notice}}

{{Navbox MoF}}
[[Category:Mountain of Faith]]
[[Category:Music by Game]]
[[Category:Translations]]
[[fr:Mountain of Faith: Musique]]
[[nl:Mountain of Faith/Muziek]]
[[ru:Mountain of Faith/Музыка]]